An Open-source Discord Mini-Games Package
Guess the number I’m thinking of between 1-20 in 3 tries.
const {GuessTheNumber} = require('discord-mini-games.js');
const gameOptions = {
isSlash: false, // wether the game is a slash command, default: false.
time: 45000, // timeup duration in milliseconds, default: 45000.
tries: 3, // Number of Tries, default: 3.
max: 20, // Max range of the number, default: 20.
onWin: () => {console.log("win")}, // Function to execute if player wins the game.
onLose: () => {console.log('lose')}, // Function to execute if player loses the game.
onTimeUp: () => {console.log('timeup')}, // Function to execute if game times out.
title: 'Guess The Number', // Embed Title.
startDes: 'Guess the number I\'m Thinking of between 1-20 in 3 tries', // Embed Description when game starts.
retryDes: 'You Guessed {user_option}, but it\'s wrong. You have {tries} tries left! ' // Rety Message
winDes: 'You Won!, it was {number}', // Embed Description when player wins the game.
loseDes: 'You Lost, it was {number}', // Embed Description when player loses the game.
timeUpDes: 'Game Over: Timed Out', // Embed Description when game times out.
}
The texts for embed descriptions accepts following formatting.
{user_option}
-> User’s Guess.{tries}
-> Tries left.{status}
-> Wether user’s guess is lower/higher than the actual number.{user_option}
-> User’s Guess.{number}
-> Actual Number.{user_option}
-> User’s Guess.{number}
-> Actual Number.let message = message || interaction; // message object or interaction object.
let gameOptions = "refer previous block";
const game = new GuessTheNumber(message,gameOptions); // Initialising the Game.
game.run(); // Starting the Game.